Robotics and vision / Final project
Image-to-Collision Physics Demo
A local-first web demo that turns two uploaded images into meshes, estimates object properties, and renders a Blender collision video.
Interactive Demo
Pipeline: 2D to 3D Collision
Object A (Labubu)
Object B (Unicorn)
{
"objectA": {
"material": "Vinyl/Plastic",
"mass_g": 500,
"friction": 0.8,
"bounciness": 0.1
},
"objectB": {
"material": "Rubber/Foam",
"mass_g": 600,
"friction": 0.75,
"bounciness": 0.15
}
} TripoSR Mesh A
TripoSR Mesh B
Problem
The project connects a browser UI to a long-running local pipeline for property estimation, mesh generation, and rendering.
Approach
We built a Flask backend with job progress, a React/Vite frontend, Gemini property estimation, TripoSR mesh generation, and headless Blender rendering.
Result
The browser flow covers upload, analysis, property edits, generation, progress tracking, and video playback/download.